Adventures Under the Sea is a small isometric turn-based game entirely made in C++. It was made as part of my school's Video Game Development Major. The theme was : Develop a game based on one of Jules Verne's novels. We chose 20.000 leagues under the Sea.
We used librairies such as CMake, PugiXML, ImGUI and SFML.
During the project, I was one of the two developers.
This project allowed me to create a game without using game engines, something I did not have any experience with, and also allowed me to learn C++.